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Long maintenance
Thu Nov 19, 2015 9:23 pm by Luna Starsplitter
Hey everyone we have had a long period where we were unable to get ahold of anyone or do much. I hope everyone is willing to come back and join in!
Comments: 0
Working on Site
Mon Feb 09, 2015 6:46 pm by Shijumaru Tsukikirameki
Alright guys gonna clean up the site since we got everything back online and working. Sorry for the wait as always but you know how my work hours are. Anyways hope your all doing well and hope to see you soon.
Regards,
Tsuki
Regards,
Tsuki
Comments: 4
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Spells For Shadow Knights
Page 1 of 1
Spells For Shadow Knights
Levels 1-100
Level 1: No new spells
Start out with dark strike which causes 5% damage each hit.
Health:100 Magic:50 Stamina:50 Strength: 2.5% Hit: .5% Speed: 1% Resistance: 0% on all Defense: 0%
Level 2: 2 new spells + 2 stat add ons
Corruption: Emits a dark energy around the player increasing life, magic, stamina by 500 points and strength, and defense by 10%
Life blood: Sucks out 100 points of life from the enemy and heals the player for that life.
Health:150 Magic:100 Stamina:100 Strength: 2.8% Hit: 1% Hit rate: 1.2% Speed: 1.3% Resistance: 1% on all Defense: 1% DPS: 1%
Level 3: No new spells
Health:200 Magic:150 Stamina:150 Strength:3% Hit: 1.3% Hit rate: 1.4% Speed: 1.6% Resistance: 1% on all Defense: 1.2% DPS: 1.3%
Level 4: 1 new spell + 1 stat add on
Shadow flame: Summons a dark purple fire and attacks the enemy causing 3% damage every 5 sec for 30 sec.
Health:250 Magic:200 Stamina:200 Strength:3.3% Hit: 1.6% Hit rate: 1.8% Speed: 1.9% Resistance: 1% on all Defense: 1.4% DPS: 1.6% Shadow Knowledge: 2%
Level 5: No new spells
Health:300 Magic:250 Stamina:250 Strength:3.6% Hit: 1.9% Hit rate: 2% Speed: 2% Resistance: 2% on all Defense: 1.8% DPS: 1.9% Shadow Knowledge: 2.2%
Level 6: 1 new spell
Curse of Dusk: Curses the enemy for 5 % health every 20 sec for 5 minutes.
Health:350 Magic:300 Stamina:300 Strength:3.9% Hit: 2% Hit rate: 2.2% Speed: 2.4% Resistance: 2% on all Defense: 2% DPS: 2% Shadow Knowledge: 2.4%
Level 7: No new spells
Health:400 Magic:350 Stamina:350 Strength:4% Hit: 2.3% Hit rate: 2.4% Speed: 2.8% Resistance: 2% on all Defense: 2.3% DPS: 2.4% Shadow Knowledge: 2.8%
Level 8: 2 new spells
Corrupted will: Takes control of one enemy for 5 minutes.
Bloody scream: Scream a blood curdling scream causing enemies within 5 yards to flee for 5 sec.
Health:450 Magic:400 Stamina:375 Strength:4.2% Hit: 2.6% Hit rate: 2.8% Speed: 3% Resistance: 2% on all Defense: 2.6% DPS: 2.8% Shadow Knowledge: 3%
Level 9: No new spells
Health:500 Magic:450 Stamina:425 Strength:4.4% Hit: 2.9% Hit rate: 3% Speed: 3.2% Resistance: 2% on all Defense: 2.9% DPS: 3% Shadow Knowledge: 3.3%
Level 10: 3 new spells
Fleet foot: Increases speed by 5% for 2 minutes.
Dark gravity: Decreases gravity around your feet letting you jump 5 feet in the air.
Blood mange: Attacks the enemy in a flurry of swipes causing 25% damage.
Health:550 Magic:500 Stamina:475 Strength:4.8% Hit: 3% Hit rate: 3.3% Speed: 3.4% Resistance: 3% on all Defense: 3% DPS: 3.3% Shadow Knowledge: 3.6%
Level 11:No new spells
Health:650 Magic:550 Stamina:550 Strength:5% Hit: 3.4% Hit rate: 3.6% Speed: 3.6% Resistance: 3% on all Defense: 3.6% DPS: 3.6% Shadow Knowledge: 4%
Level 1: No new spells
Start out with dark strike which causes 5% damage each hit.
Health:100 Magic:50 Stamina:50 Strength: 2.5% Hit: .5% Speed: 1% Resistance: 0% on all Defense: 0%
Level 2: 2 new spells + 2 stat add ons
Corruption: Emits a dark energy around the player increasing life, magic, stamina by 500 points and strength, and defense by 10%
Life blood: Sucks out 100 points of life from the enemy and heals the player for that life.
Health:150 Magic:100 Stamina:100 Strength: 2.8% Hit: 1% Hit rate: 1.2% Speed: 1.3% Resistance: 1% on all Defense: 1% DPS: 1%
Level 3: No new spells
Health:200 Magic:150 Stamina:150 Strength:3% Hit: 1.3% Hit rate: 1.4% Speed: 1.6% Resistance: 1% on all Defense: 1.2% DPS: 1.3%
Level 4: 1 new spell + 1 stat add on
Shadow flame: Summons a dark purple fire and attacks the enemy causing 3% damage every 5 sec for 30 sec.
Health:250 Magic:200 Stamina:200 Strength:3.3% Hit: 1.6% Hit rate: 1.8% Speed: 1.9% Resistance: 1% on all Defense: 1.4% DPS: 1.6% Shadow Knowledge: 2%
Level 5: No new spells
Health:300 Magic:250 Stamina:250 Strength:3.6% Hit: 1.9% Hit rate: 2% Speed: 2% Resistance: 2% on all Defense: 1.8% DPS: 1.9% Shadow Knowledge: 2.2%
Level 6: 1 new spell
Curse of Dusk: Curses the enemy for 5 % health every 20 sec for 5 minutes.
Health:350 Magic:300 Stamina:300 Strength:3.9% Hit: 2% Hit rate: 2.2% Speed: 2.4% Resistance: 2% on all Defense: 2% DPS: 2% Shadow Knowledge: 2.4%
Level 7: No new spells
Health:400 Magic:350 Stamina:350 Strength:4% Hit: 2.3% Hit rate: 2.4% Speed: 2.8% Resistance: 2% on all Defense: 2.3% DPS: 2.4% Shadow Knowledge: 2.8%
Level 8: 2 new spells
Corrupted will: Takes control of one enemy for 5 minutes.
Bloody scream: Scream a blood curdling scream causing enemies within 5 yards to flee for 5 sec.
Health:450 Magic:400 Stamina:375 Strength:4.2% Hit: 2.6% Hit rate: 2.8% Speed: 3% Resistance: 2% on all Defense: 2.6% DPS: 2.8% Shadow Knowledge: 3%
Level 9: No new spells
Health:500 Magic:450 Stamina:425 Strength:4.4% Hit: 2.9% Hit rate: 3% Speed: 3.2% Resistance: 2% on all Defense: 2.9% DPS: 3% Shadow Knowledge: 3.3%
Level 10: 3 new spells
Fleet foot: Increases speed by 5% for 2 minutes.
Dark gravity: Decreases gravity around your feet letting you jump 5 feet in the air.
Blood mange: Attacks the enemy in a flurry of swipes causing 25% damage.
Health:550 Magic:500 Stamina:475 Strength:4.8% Hit: 3% Hit rate: 3.3% Speed: 3.4% Resistance: 3% on all Defense: 3% DPS: 3.3% Shadow Knowledge: 3.6%
Level 11:No new spells
Health:650 Magic:550 Stamina:550 Strength:5% Hit: 3.4% Hit rate: 3.6% Speed: 3.6% Resistance: 3% on all Defense: 3.6% DPS: 3.6% Shadow Knowledge: 4%
Similar topics
» Spells For Holy Knights
» Spells For Warriors
» Spells For Tamers
» Spells For Swordsman
» Spells For Nephilim
» Spells For Warriors
» Spells For Tamers
» Spells For Swordsman
» Spells For Nephilim
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